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Darkest dungeon journal page
Darkest dungeon journal page













darkest dungeon journal page

The game will even acknowledge you've done so with the party name " The Femme Fatales" or " Valkyries". Beside the obvious (and ill-advised) solution of a monoclass party, you can create a relatively balanced women-only party by combining an Arbalest, a Hellion, a Grave Robber, a Vestal, and/or a Plague Doctor. Amazon Brigade: Due to each actually being a single specific character in-lore, each hero class is either Always Male or Always Female.All There in the Manual: There are several hints about the heroes' pasts in-game, but more backstory on each hero can be found in short comics available to read on the game's website.If your favorite hero that you've invested lots of money in dies, that's it. All Deaths Final: There's no resurrection magic save for a very rare town event that revives one dead character.(Yes, the hero is so desperate for a drink that they'll drink from a tide pool in the vain hope that it might contain alcohol.)

darkest dungeon journal page

"Dipsomania" can force an interaction with curios that contain anything drinkable. "Tippler" forces them to only reduce their stress by drinking at the tavern and can be randomly acquired by heroes spending time at the bar. The Alcoholic: A hero can become afflicted with the "Dipsomania" or "Tippler" quirks.Alcohol-Induced Idiocy: A random effect of drinking at the tavern makes a hero lose a trinket.But enemies in higher-tier dungeons start to break away from this trope and begin to prioritize heavily injured or highly-stressed party members. Roulette: In lower-level dungeons, enemies use random attacks on random characters. For others, less so, such as the tavern and abbey, especially the abbey's "cloister" service. For some services, an increase in price makes sense (for instance, the blacksmith charging more to make a fancier weapon). Adam Smith Hates Your Guts: All town services rise in price as heroes level up.The first phase of "The Sleeper" in the Color of Madness DLC summons and grows exploding crystals that deal heavy damage and apply status effects.The "thrall" enemies in The Cove dungeon make one standard attack, but on their second turn, they explode, hitting all party members for heavy damage.One such achievement involves a hero with the Crimson Curse killing a teammate. The Crimson Curse DLC adds a couple more achievements for ways your heroes can die.The Swine King himself can deliver very powerful hits that can instantly put your heroes at Death's Door, followed by Wilbur's squealing landing a Deathblow to add insult to injury. An achievement exists for losing a hero to Wilbur.An achievement exists for losing a hero to a very weak Maggot.There are achievements for those too, and often they require heroes at Death's Door outside combat (an already precarious position) to occur. This includes hunger, traps, and choosing to clear obstacles by hand.

darkest dungeon journal page

  • You can lose heroes to hazards outside combat.
  • To begin, there's an achievement each for losing a hero, losing a Level 6 hero, having one succumb to a heart attack, getting a Total Party Kill, and a Total Party Kill to a boss.
  • Achievement Mockery: There are many achievements for losing heroes under certain circumstances.
  • Worse, when the light gets low, you can sometimes hear squealing in the distance.
  • Absurdly-Spacious Sewer: The Warrens filthy, abandoned caves filled with corpses, sinister altars and etchings, and literal piles of ancient, dried filth.
  • This means the Crusader, Leper, Arbalest, Man-at-Arms and Bounty Hunter never take off their armor.
  • 24-Hour Armor: Due to the limitation of sprites, no character changes their outfit.














  • Darkest dungeon journal page